Wiggles 3D introduces Yikerz
The new magnet game from Wiggles 3D engages players as they strategically place five different shapes and sizes of magnets on a four-piece game pad and use the natural forces of the magnets to foil opponents.
It’s easy to see the attraction of Yikerz as players are immediately drawn into the action. Set it up anywhere and you have an instant crowd of interested on-lookers. The clatter of magnets coming together is a crowd-pleaser but means that the game is not necessarily going your way. The objective of Yikerz is to play all your magnets before your opponent can do so, which becomes increasingly difficult as the unique game board layout becomes crowded with magnets.
As with many great games, you can get right to it with Yikerz. We took less than a minute to learn the rules and found it is easy to play, yet very hard to master, making it a great challenge for any player.
Yikerz has been designed as a take-anywhere game that is equally at home on the beach as at the kitchen table. It’s sold in a handy zipper pouch that is travel-ready whether it’s to the next party or outdoor event.
Yikerz is one of the few games that can be enjoyed in solo, head-to-head or team formats. Solo game play is done as a time trial, testing individual skills. Head-to-head brings out the best in quick play competition and the team format allows for another level of strategic planning between partners.
We found that keeping the fun alive is easy as the four-piece game board can be formed into over 20 custom board layouts. Players can also design their own layouts.
The design team suggests another way to have even more fun by combining two sets together to play Mega-Yikerz! In this layout, the game board becomes an eight-piece puzzle with endless layout variety.
Retailer support includes a counter rotary display merchandiser that has proven results and professionally-produced videos that can be played in-store.
Yikerz represents great play value in this economy and at only $15-$20, it offers portable fun for at-home or on-the-go play. For ages 14+.




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